Card Codex

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17 May 2024: Card library updated.

Resourceful Defense

2W · Enchantment

Whenever a permanent you control leaves the battlefield, if it had counters on it, put those counters on target permanent you control. {4}{W}: Move any number of counters from target permanent you control to another target permanent you control.

Similar cards

Color identity:
NameManaTypeText
Aquitect's Will UTribal Sorcery — Merfolk Put a flood counter on target land. That land is an Island in addition to its other types for as long as it has a flood counter on it. If you control a Merfolk, draw a card.
Stinging Shot GInstant Put three -1/-1 counters on target creature with flying. Cycling {2} ({2}, Discard this card: Draw a card.)
Nicol Bolas, Planeswalker 4UBBRLegendary Planeswalker — Bolas [+3]: Destroy target noncreature permanent. [−2]: Gain control of target creature. [−9]: Nicol Bolas, Planeswalker deals 7 damage to target player or planeswalker. That player or that planeswalker's controller discards seven cards, then sacrifices seven permanents. Loyalty 5
Artifact Blast RInstant Counter target artifact spell.
Karlov Watchdog 3WCreature — Dog Vigilance Permanents your opponents control can't be turned face up during your turn. Whenever you attack with three or more creatures, creatures you control get +1/+1 until end of turn. 3/2
Shifting Sky 2UEnchantment As Shifting Sky enters the battlefield, choose a color. All nonland permanents are the chosen color.
Rune Snag 1UInstant Counter target spell unless its controller pays {2} plus an additional {2} for each card named Rune Snag in each graveyard.
Rune of Flight 1UEnchantment — Aura Rune Enchant permanent When Rune of Flight enters the battlefield, draw a card. As long as enchanted permanent is a creature, it has flying. As long as enchanted permanent is an Equipment, it has "Equipped creature has flying."
Blood Aspirant 1RCreature — Satyr Berserker Whenever you sacrifice a permanent, put a +1/+1 counter on Blood Aspirant. {1}{R}, {T}, Sacrifice a creature or enchantment: Blood Aspirant deals 1 damage to target creature. That creature can't block this turn. 1/1
Hunt the Weak 3GSorcery Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)
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