M:tG card similarity search
2W · Enchantment
Whenever a permanent you control leaves the battlefield, if it had counters on it, put those counters on target permanent you control. {4}{W}: Move any number of counters from target permanent you control to another target permanent you control.
Name | Mana | Type | Text |
---|---|---|---|
Rescue | U | Instant | Return target permanent you control to its owner's hand. |
Usher to Safety | W | Instant — Adventure | Return target permanent you control to its owner's hand. (Then exile this card. You may cast the creature later from exile.) |
Fade Away | 2U | Sorcery | For each creature, its controller sacrifices a permanent unless they pay {1}. |
End Hostilities | 3WW | Sorcery | Destroy all creatures and all permanents attached to creatures. |
Razia's Purification | 4RW | Sorcery | Each player chooses three permanents they control, then sacrifices the rest. |
Costume Shop | Artifact — Attraction | Visit — You may put a sticker on a nonland permanent you own. | |
Botanical Brawler | GW | Creature — Elemental Warrior | Trample Botanical Brawler enters the battlefield with two +1/+1 counters on it. Whenever one or more +1/+1 counters are put on another permanent you control, if it's the first time +1/+1 counters have been put on that permanent this turn, put a +1/+1 counter on Botanical Brawler. 0/0 |
Deathmist Raptor | 1GG | Creature — Dinosaur Beast | Deathtouch Whenever a permanent you control is turned face up, you may return Deathmist Raptor from your graveyard to the battlefield face up or face down. Megamorph {4}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) 3/3 |
Nurturing Pixie | W | Creature — Faerie Rogue | Flying When Nurturing Pixie enters the battlefield, return up to one target non-Faerie, nonland permanent you control to its owner's hand. If a permanent was returned this way, put a +1/+1 counter on Nurturing Pixie. 1/1 |
Doubling Season | 4G | Enchantment | If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead. |