M:tG card similarity search
2W · Enchantment
Whenever a permanent you control leaves the battlefield, if it had counters on it, put those counters on target permanent you control. {4}{W}: Move any number of counters from target permanent you control to another target permanent you control.
Name | Mana | Type | Text |
---|---|---|---|
Controvert | 2UU | Instant | Counter target spell. Recover {2}{U}{U} (When a creature is put into your graveyard from the battlefield, you may pay {2}{U}{U}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) |
Saw It Coming | 1UU | Instant | Counter target spell. Foretell {1}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) |
Wild Swing | 3R | Sorcery | Choose three target nonenchantment permanents. Destroy one of them at random. |
Forceful Denial | 3UU | Instant | Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) Counter target spell. |
Out of Bounds | 3U | Instant | Assist (Another player can pay up to {3} of this spell's cost.) Counter target spell. |
Fate Transfer | 1U/B | Instant | Move all counters from target creature onto another target creature. |
Prayer of Binding | 3W | Enchantment | Flash When Prayer of Binding enters the battlefield, exile up to one target nonland permanent an opponent controls until Prayer of Binding leaves the battlefield. You gain 2 life. |
Desecrate Reality | 7 | Instant | For each opponent, exile up to one target permanent that player controls with an even mana value. (Zero is even.) Adamant — If at least three colorless mana was spent to cast this spell, return a permanent card with an odd mana value from your graveyard to the battlefield. |
Oblation | 2W | Instant | The owner of target nonland permanent shuffles it into their library, then draws two cards. |
Benevolent Unicorn | 1W | Creature — Unicorn | If a spell would deal damage to a permanent or player, it deals that much damage minus 1 to that permanent or player instead. 1/2 |