M:tG card similarity search
· Land
Restless Cottage enters the battlefield tapped. {T}: Add {B} or {G}. {2}{B}{G}: Restless Cottage becomes a 4/4 black and green Horror creature until end of turn. It's still a land. Whenever Restless Cottage attacks, create a Food token and exile up to one target card from a graveyard.
Name | Mana | Type | Text |
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Raging Spirit | 3R | Creature — Spirit | {2}: Raging Spirit becomes colorless until end of turn. 3/3 |
Castle Ardenvale | Land | Castle Ardenvale enters the battlefield tapped unless you control a Plains. {T}: Add {W}. {2}{W}{W}, {T}: Create a 1/1 white Human creature token. | |
Sassy Gremlin Blood | Stickers | {TK}{TK} — Whenever this creature attacks, create a Treasure token. {TK}{TK}{TK}{TK}{TK} — {3}: Target creature gains flying until end of turn. {TK}{TK} — 3/2 {TK}{TK}{TK}{TK}{TK}{TK} — 10/10 | |
Daring Thunder-Thief | 3U | Creature — Turtle Rogue | Flash Daring Thunder-Thief enters the battlefield tapped. 4/4 |
New Benalia | Land | New Benalia enters the battlefield tapped. When New Benalia enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) {T}: Add {W}. | |
Temple of Abandon | Land | Temple of Abandon enters the battlefield tapped. When Temple of Abandon enters the battlefield, scry 1. {T}: Add {R} or {G}. | |
Temple of Deceit | Land | Temple of Deceit enters the battlefield tapped. When Temple of Deceit enters the battlefield, scry 1. {T}: Add {U} or {B}. | |
Temple of Enlightenment | Land | Temple of Enlightenment enters the battlefield tapped. When Temple of Enlightenment enters the battlefield, scry 1. {T}: Add {W} or {U}. | |
Temple of Epiphany | Land | Temple of Epiphany enters the battlefield tapped. When Temple of Epiphany enters the battlefield, scry 1. {T}: Add {U} or {R}. | |
Temple of Malady | Land | Temple of Malady enters the battlefield tapped. When Temple of Malady enters the battlefield, scry 1. {T}: Add {B} or {G}. |