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17 May 2024: Card library updated.

Restless Fortress

· Land

Restless Fortress enters the battlefield tapped. {T}: Add {W} or {B}. {2}{W}{B}: Restless Fortress becomes a 1/4 white and black Nightmare creature until end of turn. It's still a land. Whenever Restless Fortress attacks, defending player loses 2 life and you gain 2 life.

Similar cards

Color identity:
NameManaTypeText
Isolated Chapel Land Isolated Chapel enters the battlefield tapped unless you control a Plains or a Swamp. {T}: Add {W} or {B}.
Auriok Champion WWCreature — Human Cleric Protection from black and from red Whenever another creature enters the battlefield, you may gain 1 life. 1/1
Ancient Spring Land Ancient Spring enters the battlefield tapped. {T}: Add {U}. {T}, Sacrifice Ancient Spring: Add {W}{B}.
Dwarven Ruins Land Dwarven Ruins enters the battlefield tapped. {T}: Add {R}. {T}, Sacrifice Dwarven Ruins: Add {R}{R}.
Ebon Stronghold Land Ebon Stronghold enters the battlefield tapped. {T}: Add {B}. {T}, Sacrifice Ebon Stronghold: Add {B}{B}.
Geothermal Crevice Land Geothermal Crevice enters the battlefield tapped. {T}: Add {R}. {T}, Sacrifice Geothermal Crevice: Add {B}{G}.
Havenwood Battleground Land Havenwood Battleground enters the battlefield tapped. {T}: Add {G}. {T}, Sacrifice Havenwood Battleground: Add {G}{G}.
Irrigation Ditch Land Irrigation Ditch enters the battlefield tapped. {T}: Add {W}. {T}, Sacrifice Irrigation Ditch: Add {G}{U}.
Ruins of Trokair Land Ruins of Trokair enters the battlefield tapped. {T}: Add {W}. {T}, Sacrifice Ruins of Trokair: Add {W}{W}.
Sulfur Vent Land Sulfur Vent enters the battlefield tapped. {T}: Add {B}. {T}, Sacrifice Sulfur Vent: Add {U}{R}.
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