M:tG card similarity search
· Land
Restless Fortress enters the battlefield tapped. {T}: Add {W} or {B}. {2}{W}{B}: Restless Fortress becomes a 1/4 white and black Nightmare creature until end of turn. It's still a land. Whenever Restless Fortress attacks, defending player loses 2 life and you gain 2 life.
Name | Mana | Type | Text |
---|---|---|---|
Subversion | 3BB | Enchantment | At the beginning of your upkeep, each opponent loses 1 life. You gain life equal to the life lost this way. |
Starlight Invoker | 1W | Creature — Human Cleric Mutant | {7}{W}: You gain 5 life. 1/3 |
Courier Griffin | 3W | Creature — Griffin | Flying When Courier Griffin enters the battlefield, you gain 2 life. 2/3 |
Faerie Tauntings | 2B | Tribal Enchantment — Faerie | Whenever you cast a spell during an opponent's turn, you may have each opponent lose 1 life. |
Crushing Disappointment | 3B | Instant | Each player loses 2 life. You draw two cards. |
Soulgorger Orgg | 3RR | Creature — Nightmare Orgg | Trample When Soulgorger Orgg enters the battlefield, you lose all but 1 life. When Soulgorger Orgg leaves the battlefield, you gain life equal to the life you lost when it entered the battlefield. 6/6 |
Graf Mole | 2G | Creature — Mole Beast | Whenever you sacrifice a Clue, you gain 3 life. 2/4 |
Silent Attendant | 2W | Creature — Human Cleric | {T}: You gain 1 life. 0/2 |
Soulmender | W | Creature — Human Cleric | {T}: You gain 1 life. 1/1 |
Shattered Angel | 3WW | Creature — Phyrexian Angel | Flying Whenever a land enters the battlefield under an opponent's control, you may gain 3 life. 3/3 |