M:tG card similarity search
· Land
Restless Fortress enters the battlefield tapped. {T}: Add {W} or {B}. {2}{W}{B}: Restless Fortress becomes a 1/4 white and black Nightmare creature until end of turn. It's still a land. Whenever Restless Fortress attacks, defending player loses 2 life and you gain 2 life.
Name | Mana | Type | Text |
---|---|---|---|
Valakut Stoneforge | Land | Valakut Stoneforge enters the battlefield tapped. {T}: Add {R}. | |
Vastwood Thicket | Land | Vastwood Thicket enters the battlefield tapped. {T}: Add {G}. | |
Woodland Stream | Land | Woodland Stream enters the battlefield tapped. {T}: Add {G} or {U}. | |
Worn Powerstone | 3 | Artifact | Worn Powerstone enters the battlefield tapped. {T}: Add {C}{C}. |
Zof Bloodbog | Land | Zof Bloodbog enters the battlefield tapped. {T}: Add {B}. | |
Merchant Ship | U | Creature — Human | Merchant Ship can't attack unless defending player controls an Island. Whenever Merchant Ship attacks and isn't blocked, you gain 2 life. When you control no Islands, sacrifice Merchant Ship. 0/2 |
Slitherwisp | UBB | Creature — Elemental Nightmare | Flash Whenever you cast another spell that has flash, you draw a card and each opponent loses 1 life. 3/2 |
Cactus Preserve | Land — Desert | Cactus Preserve enters the battlefield tapped. {T}: Add one mana of any type that a land you control could produce. {3}: Until end of turn, Cactus Preserve becomes an X/X green Plant creature with reach, where X is the greatest mana value among your commanders. It's still a land. | |
Thermokarst | 1GG | Sorcery | Destroy target land. If that land was a snow land, you gain 1 life. |
Blazing Blade Askari | 2R | Creature — Human Knight | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {2}: Blazing Blade Askari becomes colorless until end of turn. 2/2 |