M:tG card similarity search
· Land
Restless Prairie enters the battlefield tapped. {T}: Add {G} or {W}. {2}{G}{W}: Restless Prairie becomes a 3/3 green and white Llama creature until end of turn. It's still a land. Whenever Restless Prairie attacks, other creatures you control get +1/+1 until end of turn.
Name | Mana | Type | Text |
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Kitesail Skirmisher | 3U | Creature — Human Pirate | Flying Whenever Kitesail Skirmisher attacks, another target creature attacking the same player or planeswalker gains flying until end of turn. Encore {4}{U} ({4}{U}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) 3/1 |
Blizzard Brawl | G | Snow Sorcery | Choose target creature you control and target creature you don't control. If you control three or more snow permanents, the creature you control gets +1/+0 and gains indestructible until end of turn. Then those creatures fight each other. (Each deals damage equal to its power to the other.) |
Grovetender Druids | 2GW | Creature — Elf Druid Ally | Rally — Whenever Grovetender Druids or another Ally enters the battlefield under your control, you may pay {1}. If you do, create a 1/1 green Plant creature token. 3/3 |
Gift of Strength | 1G | Instant | Target creature gets +3/+3 and gains reach until end of turn. |
Shape the Sands | G | Instant | Target creature gets +0/+5 and gains reach until end of turn. (It can block creatures with flying.) |
Silk Net | G | Instant | Target creature gets +1/+1 and gains reach until end of turn. (It can block creatures with flying.) |
Snare the Skies | G | Instant | Target creature gets +1/+1 and gains reach until end of turn. (It can block creatures with flying.) |
Kazandu Tuskcaller | 1G | Creature — Human Shaman | Level up {1}{G} ({1}{G}: Put a level counter on this. Level up only as a sorcery.) LEVEL 2-5 1/1 {T}: Create a 3/3 green Elephant creature token. LEVEL 6+ 1/1 {T}: Create two 3/3 green Elephant creature tokens. 1/1 |
Armament Master | WW | Creature — Kor Soldier | Other Kor creatures you control get +2/+2 for each Equipment attached to Armament Master. 2/2 |
Canyon Drake | 2RR | Creature — Drake | Flying {1}, Discard a card at random: Canyon Drake gets +2/+0 until end of turn. 1/2 |