M:tG card similarity search
· Land
Restless Ridgeline enters the battlefield tapped. {T}: Add {R} or {G}. {2}{R}{G}: Restless Ridgeline becomes a 3/4 red and green Dinosaur creature until end of turn. It's still a land. Whenever Restless Ridgeline attacks, another target attacking creature gets +2/+0 until end of turn. Untap that creature.
Name | Mana | Type | Text |
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Gang of Elk | 5G | Creature — Elk Beast | Whenever Gang of Elk becomes blocked, it gets +2/+2 until end of turn for each creature blocking it. 5/4 |
Syr Alin, the Lion's Claw | 3WW | Legendary Creature — Human Knight | First strike Whenever Syr Alin, the Lion's Claw attacks, other creatures you control get +1/+1 until end of turn. 4/4 |
Gift of Growth | 1G | Instant | Kicker {2} (You may pay an additional {2} as you cast this spell.) Untap target creature. It gets +2/+2 until end of turn. If this spell was kicked, that creature gets +4/+4 until end of turn instead. |
Sparring Golem | 3 | Artifact Creature — Golem | Whenever Sparring Golem becomes blocked, it gets +1/+1 until end of turn for each creature blocking it. 2/2 |
Elvish Berserker | G | Creature — Elf Berserker | Whenever Elvish Berserker becomes blocked, it gets +1/+1 until end of turn for each creature blocking it. 1/1 |
Rabid Elephant | 4G | Creature — Elephant | Whenever Rabid Elephant becomes blocked, it gets +2/+2 until end of turn for each creature blocking it. 3/4 |
Inflation Station | Artifact — Contraption | Whenever you crank Inflation Station, target creature gets +3/+3 until end of turn. | |
Wyluli Wolf | 1G | Creature — Wolf | {T}: Target creature gets +1/+1 until end of turn. 1/1 |
Ghired, Conclave Exile | 2RGW | Legendary Creature — Human Shaman | When Ghired, Conclave Exile enters the battlefield, create a 4/4 green Rhino creature token with trample. Whenever Ghired attacks, populate. The token enters the battlefield tapped and attacking. (To populate, create a token that's a copy of a creature token you control.) 2/5 |
Take Heart | W | Instant | Target creature gets +2/+2 until end of turn. You gain 1 life for each attacking creature you control. |