Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Restless Vinestalk

· Land

Restless Vinestalk enters the battlefield tapped. {T}: Add {G} or {U}. {3}{G}{U}: Until end of turn, Restless Vinestalk becomes a 5/5 green and blue Plant creature with trample. It's still a land. Whenever Restless Vinestalk attacks, up to one other target creature has base power and toughness 3/3 until end of turn.

Similar cards

Color identity:
NameManaTypeText
Seasoned Marshal 2WWCreature — Human Soldier Whenever Seasoned Marshal attacks, you may tap target creature. 2/2
Alive 3GSorcery Create a 3/3 green Centaur creature token. Fuse (You may cast one or both halves of this card from your hand.)
Call of the Conclave GWSorcery Create a 3/3 green Centaur creature token.
Centaur Glade 3GGEnchantment {2}{G}{G}: Create a 3/3 green Centaur creature token.
Civic Gardener 1GCreature — Human Citizen Whenever Civic Gardener attacks, untap target creature or land. 2/2
Coursers' Accord 4GWSorcery Create a 3/3 green Centaur creature token, then populate. (Create a token that's a copy of a creature token you control.)
Echoing Equation 3UUSorcery Choose target creature you control. Each other creature you control becomes a copy of it until end of turn, except those creatures aren't legendary.
Underworld Hermit 4BBCreature — Human Peasant When Underworld Hermit enters the battlefield, create a number of 1/1 green Squirrel creature tokens equal to your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) 3/3
Wolfkin Bond 4GEnchantment — Aura Enchant creature When Wolfkin Bond enters the battlefield, create a 2/2 green Wolf creature token. Enchanted creature gets +2/+2.
Endling 2BBCreature — Zombie Shapeshifter {B}: Endling gains menace until end of turn. {B}: Endling gains deathtouch until end of turn. {B}: Endling gains undying until end of turn. (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) {1}: Endling gets +1/-1 or -1/+1 until end of turn. 3/3
Page 157