M:tG card similarity search
3W · Creature — Angel
Flash Flying When Restoration Angel enters the battlefield, you may exile target non-Angel creature you control, then return that card to the battlefield under your control. 3/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Forerunner of the Coalition | 2B | Creature — Human Pirate | When Forerunner of the Coalition enters the battlefield, you may search your library for a Pirate card, reveal it, then shuffle and put that card on top. Whenever another Pirate enters the battlefield under your control, each opponent loses 1 life. 2/2 |
| Broodlord | X3G | Creature — Tyranid | Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.) Brood Telepathy — When Broodlord enters the battlefield, distribute X +1/+1 counters among any number of other target creatures you control. 3/3 |
| Lotus Path Djinn | 3U | Creature — Djinn Monk | Flying Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) 2/3 |
| Riverwheel Aerialists | 5U | Creature — Djinn Monk | Flying Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) 4/5 |
| Whip-Spine Drake | 3UU | Creature — Drake | Flying Morph {2}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 3/3 |
| Sootfeather Flock | 4B | Creature — Bird | Flying Morph {3}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 3/2 |
| Aura Shards | 1GW | Enchantment | Whenever a creature enters the battlefield under your control, you may destroy target artifact or enchantment. |
| Zodiac Dragon | 7RR | Creature — Dragon | When Zodiac Dragon is put into your graveyard from the battlefield, you may return it to your hand. 8/8 |
| Chrome Cat | 3 | Artifact Creature — Cat | When Chrome Cat enters the battlefield, scry 1. 3/2 |
| Prophet of the Peak | 6 | Artifact Creature — Cat | When Prophet of the Peak enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) 5/5 |