M:tG card similarity search
3GG · Sorcery
Return up to two target creature, land, and/or planeswalker cards from your graveyard to your hand. Each player gains 4 life. Exile Restorative Burst.
Name | Mana | Type | Text |
---|---|---|---|
Genesis | 4G | Creature — Incarnation | At the beginning of your upkeep, if Genesis is in your graveyard, you may pay {2}{G}. If you do, return target creature card from your graveyard to your hand. 4/4 |
Morningtide | 1W | Sorcery | Exile all graveyards. |
Aerial Predation | 2G | Instant | Destroy target creature with flying. You gain 2 life. |
Font of Vigor | 1W | Enchantment | {2}{W}, Sacrifice Font of Vigor: You gain 7 life. |
Brindle Boar | 2G | Creature — Boar | Sacrifice Brindle Boar: You gain 4 life. 2/2 |
Shattered Angel | 3WW | Creature — Phyrexian Angel | Flying Whenever a land enters the battlefield under an opponent's control, you may gain 3 life. 3/3 |
Nashi, Illusion Gadgeteer | 1BGU | Legendary Creature — Rat Rogue | Menace, Ward {2} When Nashi enters the battlefield, secretly choose a card in your graveyard and conjure a duplicate of it into your hand. If the duplicate isn't a land card, it perpetually gains flash. 4/4 |
Walk with the Ancestors | 4G | Sorcery | Return up to one target permanent card from your graveyard to your hand. Discover 4. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) |
Rob the Hoard | 1W | Sorcery — Adventure | Return target artifact, enchantment, or legendary card from your graveyard to your hand. (Then exile this card. You may cast the creature later from exile.) |
Crypt Angel | 4B | Creature — Angel | Flying, protection from white When Crypt Angel enters the battlefield, return target blue or red creature card from your graveyard to your hand. 3/3 |