Card Codex

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17 May 2024: Card library updated.

Retaliation

2G · Enchantment

Creatures you control have "Whenever this creature becomes blocked by a creature, this creature gets +1/+1 until end of turn."

Similar cards

Color identity:
NameManaTypeText
Gold Rush 1GInstant Create a Treasure token. Until end of turn, up to one target creature gets +2/+2 for each Treasure you control.
Keldon Battlewagon 5Artifact Creature — Juggernaut Trample Keldon Battlewagon can't block. When Keldon Battlewagon attacks, sacrifice it at end of combat. Tap an untapped creature you control: Keldon Battlewagon gets +X/+0 until end of turn, where X is the power of the creature tapped this way. 0/3
Make Your Mark R/WInstant Target creature gets +1/+0 until end of turn. When that creature dies this turn, create a 3/2 red and white Spirit creature token.
Vicious Betrayal 3BBSorcery As an additional cost to cast this spell, sacrifice any number of creatures. Target creature gets +2/+2 until end of turn for each creature sacrificed this way.
Lumbering Laundry 5Artifact Creature — Golem {2}: Until end of turn, you may look at face-down creatures you don't control any time. Disguise {5} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) 4/5
Distorting Lens 2Artifact {T}: Target permanent becomes the color of your choice until end of turn.
Agent of the Shadow Thieves 1BLegendary Enchantment — Background Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, put a +1/+1 counter on this creature. It gains deathtouch and indestructible until end of turn."
Bastion Protector 2WCreature — Human Soldier Commander creatures you control get +2/+2 and have indestructible. 3/3
Scythe of the Wretched 2Artifact — Equipment Equipped creature gets +2/+2. Whenever a creature dealt damage by equipped creature this turn dies, return that card to the battlefield under your control. Attach Scythe of the Wretched to that creature. Equip {4}
Incursion Specialist 1UCreature — Human Wizard Whenever you cast your second spell each turn, Incursion Specialist gets +2/+0 until end of turn and can't be blocked this turn. 1/3
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