Card Codex

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17 May 2024: Card library updated.

Retaliation

2G · Enchantment

Creatures you control have "Whenever this creature becomes blocked by a creature, this creature gets +1/+1 until end of turn."

Similar cards

Color identity:
NameManaTypeText
Hive of the Eye Tyrant Land If you control two or more other lands, Hive of the Eye Tyrant enters the battlefield tapped. {T}: Add {B}. {3}{B}: Until end of turn, Hive of the Eye Tyrant becomes a 3/3 black Beholder creature with menace and "Whenever this creature attacks, exile target card from defending player's graveyard." It's still a land.
Quagmire 2BEnchantment Creatures with swampwalk can be blocked as though they didn't have swampwalk.
Cement Shoes 1Artifact — Equipment Equipped creature gets +3/+3 and has "At the beginning of your end step, tap this creature." Equipped creature doesn't untap during its controller's untap step. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Elemental Uprising 1GInstant Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land. It must be blocked this turn if able.
Crevasse 2REnchantment Creatures with mountainwalk can be blocked as though they didn't have mountainwalk.
Illusion UInstant Target spell or permanent becomes the color of your choice until end of turn.
Brushstroke Paintermage 3UCreature — Human Wizard {T}: Target permanent's artist becomes the artist of your choice until end of turn. 2/3
Sunrise Cavalier 1RWCreature — Human Knight Trample, haste If it's neither day nor night, it becomes day as Sunrise Cavalier enters the battlefield. Whenever day becomes night or night becomes day, put a +1/+1 counter on target creature you control. 3/3
Flint Golem 4Artifact Creature — Golem Whenever Flint Golem becomes blocked, defending player mills three cards. 2/3
Great Wall 2WEnchantment Creatures with plainswalk can be blocked as though they didn't have plainswalk.
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