M:tG card similarity search
1RGW · Creature — Griffin
Flying Whenever a source an opponent controls deals damage to you, you may put that many +1/+1 counters on Retaliator Griffin. 2/2
Name | Mana | Type | Text |
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Runaway Steam-Kin | 1R | Creature — Elemental | Whenever you cast a red spell, if Runaway Steam-Kin has fewer than three +1/+1 counters on it, put a +1/+1 counter on Runaway Steam-Kin. Remove three +1/+1 counters from Runaway Steam-Kin: Add {R}{R}{R}. 1/1 |
Deflecting Palm | RW | Instant | The next time a source of your choice would deal damage to you this turn, prevent that damage. If damage is prevented this way, Deflecting Palm deals that much damage to that source's controller. |
Patchwork Automaton | 2 | Artifact Creature — Construct | Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) Whenever you cast an artifact spell, put a +1/+1 counter on Patchwork Automaton. 1/1 |
Swarm Shambler | G | Creature — Fungus Beast | Swarm Shambler enters the battlefield with a +1/+1 counter on it. Whenever a creature you control with a +1/+1 counter on it becomes the target of a spell an opponent controls, create a 1/1 green Insect creature token. {1}, {T}: Put a +1/+1 counter on Swarm Shambler. 0/0 |
Honorable Passage | 1W | Instant | The next time a source of your choice would deal damage to any target this turn, prevent that damage. If damage from a red source is prevented this way, Honorable Passage deals that much damage to the source's controller. |
Ravenous Vampire | 3BB | Creature — Vampire | Flying At the beginning of your upkeep, you may sacrifice a nonartifact creature. If you do, put a +1/+1 counter on Ravenous Vampire. If you don't, tap Ravenous Vampire. 3/3 |
Satyr Firedancer | 1R | Enchantment Creature — Satyr | Whenever an instant or sorcery spell you control deals damage to an opponent, Satyr Firedancer deals that much damage to target creature that player controls. 1/1 |
Floodchaser | 5U | Creature — Elemental | Floodchaser enters the battlefield with six +1/+1 counters on it. Floodchaser can't attack unless defending player controls an Island. {U}, Remove a +1/+1 counter from Floodchaser: Target land becomes an Island until end of turn. 0/0 |
Arena Trickster | 3R | Creature — Human Shaman | Whenever you cast your first spell during each opponent's turn, put a +1/+1 counter on Arena Trickster. 3/3 |
Leeches | 1WW | Sorcery | Target player loses all poison counters. Leeches deals that much damage to that player. |