M:tG card similarity search
3W · Sorcery
Return each Aura card from your graveyard to the battlefield. Only creatures can be enchanted this way. (Aura cards that can't enchant a creature on the battlefield remain in your graveyard.)
Name | Mana | Type | Text |
---|---|---|---|
Glacial Chasm | Land | Cumulative upkeep—Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When Glacial Chasm enters the battlefield, sacrifice a land. Creatures you control can't attack. Prevent all damage that would be dealt to you. | |
Rootwater Matriarch | 2UU | Creature — Merfolk | {T}: Gain control of target creature for as long as that creature is enchanted. 2/3 |
Charnel Troll | 1BG | Creature — Troll | Trample At the beginning of your upkeep, exile a creature card from your graveyard. If you do, put a +1/+1 counter on Charnel Troll. Otherwise, sacrifice it. {B}{G}, Discard a creature card: Put a +1/+1 counter on Charnel Troll. 4/4 |
Vow of Duty | 2W | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2, has vigilance, and can't attack you or planeswalkers you control. |
Wispmare | 2W | Creature — Elemental | Flying When Wispmare enters the battlefield, destroy target enchantment. Evoke {W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 1/3 |
The Cave of Skulls | Plane — Earth | Each creature card in your graveyard has scavenge. The scavenge cost is equal to its mana cost. (Exile a creature card from your graveyard and pay its mana cost: Put a number of +1/+1 counters equal to that card's power on target creature. Scavenge only as a sorcery.) Whenever chaos ensues, create two 1/1 white Warrior creature tokens. | |
Magus of the Disk | 2WW | Creature — Human Wizard | Magus of the Disk enters the battlefield tapped. {1}, {T}: Destroy all artifacts, creatures, and enchantments. 2/4 |
Jace, the Living Guildpact | 2UU | Legendary Planeswalker — Jace | [+1]: Look at the top two cards of your library. Put one of them into your graveyard. [−3]: Return another target nonland permanent to its owner's hand. [−8]: Each player shuffles their hand and graveyard into their library. You draw seven cards. Loyalty 5 |
Ephara, Ever-Sheltering | Legendary Enchantment Creature — God | Ephara, Ever-Sheltering has lifelink and indestructible as long as you control at least three other enchantments. Whenever another enchantment enters the battlefield under your control, draw a card. 4/4 | |
Kessig Cagebreakers | 4G | Creature — Human Rogue | Whenever Kessig Cagebreakers attacks, create a 2/2 green Wolf creature token that's tapped and attacking for each creature card in your graveyard. 3/4 |