M:tG card similarity search
2U · Instant
Counter target spell unless its controller pays {X}, where X is its mana value.
| Name | Mana | Type | Text |
|---|---|---|---|
| Dwarven Weaponsmith | 1R | Creature — Dwarf Artificer | {T}, Sacrifice an artifact: Put a +1/+1 counter on target creature. Activate only during your upkeep. 1/1 |
| Oblivion Stone | 3 | Artifact | {4}, {T}: Put a fate counter on target permanent. {5}, {T}, Sacrifice Oblivion Stone: Destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents. |
| Aether Gust | 1U | Instant | Choose target spell or permanent that's red or green. Its owner puts it on the top or bottom of their library. |
| Refreshing Rain | 3G | Instant | If an opponent controls a Swamp and you control a Forest, you may cast this spell without paying its mana cost. Target player gains 6 life. |
| Eight-and-a-Half-Tails | WW | Legendary Creature — Fox Cleric | {1}{W}: Target permanent you control gains protection from white until end of turn. {1}: Target spell or permanent becomes white until end of turn. 2/2 |
| Chain Reaction | 2RR | Sorcery | Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield. |
| Unifying Theory | 1U | Enchantment | Whenever a player casts a spell, that player may pay {2}. If the player does, they draw a card. |
| Mogis's Marauder | 2B | Creature — Human Berserker | When Mogis's Marauder enters the battlefield, up to X target creatures each gain intimidate and haste until end of turn, where X is your devotion to black. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it. Each {B} in the mana costs of permanents you control counts toward your devotion to black.) 2/2 |
| Waker of the Wilds | 2GG | Creature — Merfolk Shaman | {X}{G}{G}: Put X +1/+1 counters on target land you control. That land becomes a 0/0 Elemental creature with haste. It's still a land. 3/3 |
| Jester's Scepter | 3 | Artifact | When Jester's Scepter enters the battlefield, exile the top five cards of target player's library face down. You may look at those cards for as long as they remain exiled. {2}, {T}, Put a card exiled with Jester's Scepter into its owner's graveyard: Counter target spell if it has the same name as that card. |