Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Retreat to Emeria

3W · Enchantment

Landfall — Whenever a land enters the battlefield under your control, choose one — • Create a 1/1 white Kor Ally creature token. • Creatures you control get +1/+1 until end of turn.

Similar cards

Color identity:
NameManaTypeText
Triassic Egg 4Artifact {3}, {T}: Put a hatchling counter on Triassic Egg. Sacrifice Triassic Egg: Choose one. Activate only if there are two or more hatchling counters on Triassic Egg. • You may put a creature card from your hand onto the battlefield. • Return target creature card from your graveyard to the battlefield.
Monastery Siege 2UEnchantment As Monastery Siege enters the battlefield, choose Khans or Dragons. • Khans — At the beginning of your draw step, draw an additional card, then discard a card. • Dragons — Spells your opponents cast that target you or a permanent you control cost {2} more to cast.
Subversive Acolyte 1BCreature — Human {2}, Pay 2 life: Choose one. Activate only once. • Subversive Acolyte becomes a Human Cleric. It gets +1/+1 and gains lifelink. • Subversive Acolyte becomes a Phyrexian. It gets +3/+2 and gains trample and "Whenever this creature is dealt damage, sacrifice that many permanents." 2/3
Defabricate 1UInstant Choose one — • Counter target artifact or enchantment spell. If a spell is countered this way, exile it instead of putting it into its owner's graveyard. • Counter target activated or triggered ability.
Slayer's Plate 3Artifact — Equipment Equipped creature gets +4/+2. Whenever equipped creature dies, if it was a Human, create a 1/1 white Spirit creature token with flying. Equip {3}
Harried Dash RSorcery — Adventure Create a 1/1 white Rabbit creature token. It gains haste until end of turn.
Enchanted Carriage 5Artifact — Vehicle When Enchanted Carriage enters the battlefield, create two 1/1 white Mouse creature tokens. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) 4/4
Glaze Fiend 1BArtifact Creature — Illusion Flying Whenever another artifact enters the battlefield under your control, Glaze Fiend gets +2/+2 until end of turn. 0/1
Primal Forcemage 2GCreature — Elf Shaman Whenever another creature enters the battlefield under your control, that creature gets +3/+3 until end of turn. 2/2
Towashi Songshaper 1RArtifact Creature — Human Artificer Whenever another artifact enters the battlefield under your control, Towashi Songshaper gets +1/+0 until end of turn. 2/2
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