Card Codex

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17 May 2024: Card library updated.

Retribution

2RR · Sorcery

Choose two target creatures an opponent controls. That player chooses and sacrifices one of those creatures. Put a -1/-1 counter on the other.

Similar cards

Color identity:
NameManaTypeText
Grim Physician BCreature — Zombie When Grim Physician dies, target creature an opponent controls gets -1/-1 until end of turn. 1/1
Greatsword of Tyr 1WArtifact — Equipment Whenever equipped creature attacks, put a +1/+1 counter on it and tap up to one target creature defending player controls. Equip {W} ({W}: Attach to target creature you control. Equip only as a sorcery.)
Hag of Inner Weakness 2BCreature — Hag Warlock At the beginning of your upkeep, target creature an opponent controls gets -2/-1 until your next turn. 2/2
Unnatural Aggression 2GInstant Devoid (This card has no color.) Target creature you control fights target creature an opponent controls. If the creature an opponent controls would die this turn, exile it instead.
Coalition Flag WEnchantment — Aura Enchant creature you control Enchanted creature is a Flagbearer. While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able.
Foundry Hornet 3BCreature — Insect Flying When Foundry Hornet enters the battlefield, if you control a creature with a +1/+1 counter on it, creatures your opponents control get -1/-1 until end of turn. 2/3
One-Eyed Scarecrow 3Artifact Creature — Scarecrow Defender Creatures with flying your opponents control get -1/-0. 2/3
Protocol Knight 3UCreature — Human Knight When Protocol Knight enters the battlefield, tap target creature an opponent controls. Put a stun counter on that creature if you control another Knight. (If a permanent with a stun counter would become untapped, remove one from it instead.) 3/4
Gilded Drake 1UCreature — Drake Flying When Gilded Drake enters the battlefield, exchange control of Gilded Drake and up to one target creature an opponent controls. If you don't or can't make an exchange, sacrifice Gilded Drake. This ability still resolves if its target becomes illegal. 3/3
The Eternal Wanderer 4WWLegendary Planeswalker No more than one creature can attack The Eternal Wanderer each combat. [+1]: Exile up to one target artifact or creature. Return that card to the battlefield under its owner's control at the beginning of that player's next end step. [0]: Create a 2/2 white Samurai creature token with double strike. [−4]: For each player, choose a creature that player controls. Each player sacrifices all creatures they control not chosen this way. Loyalty 5
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