Card Codex

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17 May 2024: Card library updated.

Retribution

2RR · Sorcery

Choose two target creatures an opponent controls. That player chooses and sacrifices one of those creatures. Put a -1/-1 counter on the other.

Similar cards

Color identity:
NameManaTypeText
Shatter Assumptions 1BBSorcery Choose one — • Target opponent reveals their hand and discards all colorless nonland cards. • Target opponent reveals their hand and discards all multicolored cards.
Call the Coppercoats 2WInstant Strive — This spell costs {1}{W} more to cast for each target beyond the first. Choose any number of target opponents. Create X 1/1 white Human Soldier creature tokens, where X is the number of creatures those opponents control.
Grim Strider 3BCreature — Horror Grim Strider gets -1/-1 for each card in your hand. 6/6
Hostile Hostel Land {T}: Add {C}. {1}, {T}, Sacrifice a creature: Put a soul counter on Hostile Hostel. Then if there are three or more soul counters on it, remove those counters, transform it, then untap it. Activate only as a sorcery.
A Good Day to Pie 1WInstant Tap up to two target creatures. Whenever you put a name sticker on a creature, you may return A Good Day to Pie from your graveyard to your hand.
Othelm, Sigardian Outcast 1GWLegendary Creature — Human {2}, {T}: Choose target creature card in your graveyard that was put there from the battlefield this turn. Return it to the battlefield tapped. Friends forever (You can have two commanders if both have friends forever.) 2/2
Crawl from the Cellar BSorcery Return target creature card from your graveyard to your hand. Put a +1/+1 counter on up to one target Zombie you control. Flashback {3}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Extinction Event 3BSorcery Choose odd or even. Exile each creature with mana value of the chosen quality. (Zero is even.)
Thieving Sprite 2BCreature — Faerie Rogue Flying When Thieving Sprite enters the battlefield, target player reveals X cards from their hand, where X is the number of Faeries you control. You choose one of those cards. That player discards that card. 1/1
Archetype of Imagination 4UUEnchantment Creature — Human Wizard Creatures you control have flying. Creatures your opponents control lose flying and can't have or gain flying. 3/2
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