Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Retromancer

2RR · Creature — Viashino Shaman

Whenever Retromancer becomes the target of a spell or ability, Retromancer deals 3 damage to that spell or ability's controller. 3/3

Similar cards

Color identity:
NameManaTypeText
Ronin Cliffrider 3RRCreature — Human Samurai Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) Whenever Ronin Cliffrider attacks, you may have it deal 1 damage to each creature defending player controls. 2/2
Geometric Weird RCreature — Weird At the beginning of each end step, you may have Geometric Weird's base power and toughness each become equal to the greatest number of spells and abilities from different sources that were on the stack simultaneously that turn. 1/1
The Enigma Jewel ULegendary Artifact The Enigma Jewel enters the battlefield tapped. {T}: Add {C}{C}. Spend this mana only to activate abilities. Craft with four or more nonlands with activated abilities {8}{U} ({8}{U}, Exile this artifact, Exile the four or more from among other permanents you control and/or cards in your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
Intervene UInstant Counter target spell that targets a creature.
Hama Pashar, Ruin Seeker 1WULegendary Creature — Human Wizard Room abilities of dungeons you own trigger an additional time. 2/3
Raking Canopy 1GGEnchantment Whenever a creature with flying attacks you, Raking Canopy deals 4 damage to it.
Silkenfist Fighter 1WCreature — Kor Soldier Whenever Silkenfist Fighter becomes blocked, untap it. 1/3
Silkenfist Order 3WWCreature — Kor Soldier Whenever Silkenfist Order becomes blocked, untap it. 3/5
Firmament Sage 3UCreature — Human Wizard If it's neither day nor night, it becomes day as Firmament Sage enters the battlefield. Whenever day becomes night or night becomes day, draw a card. 2/3
Moonrager's Slash 2RInstant This spell costs {2} less to cast if it's night. Moonrager's Slash deals 3 damage to any target.
Page 71