M:tG card similarity search
4B · Sorcery
Return target creature card from your graveyard to the battlefield. If it's an Elf, create two 1/1 green Elf Warrior creature tokens. Foretell {3}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Assemble from Parts | B | Instant | Target creature card in your graveyard perpetually gains "{1}{B}{B}, Exile this card from your graveyard: Shuffle it into your library. Create a token that's a copy of it, except it's a 4/4 black Zombie in addition to its other types. Activate only as a sorcery." |
| Aurora Phoenix | 4RR | Creature — Phoenix | Flying Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) Whenever you cast a spell with cascade, return Aurora Phoenix from your graveyard to your hand. 5/3 |
| Eldrazi Guacamole Tightrope | Stickers | {TK}{TK} — Haste {TK}{TK}{TK}{TK}{TK} — You may cast this card from your graveyard by paying 2 life in addition to paying its other costs. {TK}{TK} — 1/4 {TK}{TK}{TK} — 5/3 | |
| Hero of Bladehold | 2WW | Creature — Human Knight | Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) Whenever Hero of Bladehold attacks, create two 1/1 white Soldier creature tokens that are tapped and attacking. 3/4 |
| Grave Titan | 4BB | Creature — Giant | Deathtouch Whenever Grave Titan enters the battlefield or attacks, create two 2/2 black Zombie creature tokens. 6/6 |
| Spirit Summoning | 1R/WR/W | Sorcery — Lesson | Create a 3/2 red and white Spirit creature token. |
| Champion of Rhonas | 3G | Creature — Jackal Warrior | You may exert Champion of Rhonas as it attacks. When you do, you may put a creature card from your hand onto the battlefield. (An exerted creature won't untap during your next untap step.) 3/3 |
| Coastal Discovery | 3U | Sorcery | Draw two cards. Awaken 4—{5}{U} (If you cast this spell for {5}{U}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) |
| Jungle Delver | G | Creature — Merfolk Warrior | {3}{G}: Put a +1/+1 counter on Jungle Delver. 1/1 |
| Khenra Spellspear | 1R | Creature — Jackal Warrior | Trample Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) {3}{U/P}: Transform Khenra Spellspear. Activate only as a sorcery. ({U/P} can be paid with either {U} or 2 life.) 2/2 |