M:tG card similarity search
4G · Instant
Choose one — • Draw cards equal to the greatest power among non-Human creatures you control. • Non-Human creatures you control get +3/+3 until end of turn.
Name | Mana | Type | Text |
---|---|---|---|
Keeper of Fables | 3GG | Creature — Cat | Whenever one or more non-Human creatures you control deal combat damage to a player, draw a card. 4/5 |
Celestial Judgment | 4WW | Sorcery | For each different power among creatures on the battlefield, choose a creature with that power. Destroy each creature not chosen this way. |
Sauron, the Lidless Eye | 3BR | Legendary Creature — Avatar Horror | When Sauron, the Lidless Eye enters the battlefield, gain control of target creature an opponent controls until end of turn. Untap it. It gains haste until end of turn. {1}{B}{R}: Creatures you control get +2/+0 until end of turn. Each opponent loses 2 life. 4/4 |
Thought Sponge | 3U | Creature — Sponge | Flash Thought Sponge enters the battlefield with a number of +1/+1 counters on it equal to the greatest number of cards an opponent has drawn this turn. When Thought Sponge dies, draw cards equal to its power. 1/1 |
Bond of Discipline | 4W | Sorcery | Tap all creatures your opponents control. Creatures you control gain lifelink until end of turn. |
Spinning Wheel Kick | XXGG | Sorcery | Target creature you control deals damage equal to its power to each of X target creatures and/or planeswalkers. |
Radical Idea | 1U | Instant | Draw a card. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) |
Spirit Weaver | 1W | Creature — Human Wizard | {2}: Target green or blue creature gets +0/+1 until end of turn. 2/1 |
Primal Rage | 1G | Enchantment | Creatures you control have trample. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.) |
Vanish into Memory | 2WU | Instant | Exile target creature. You draw cards equal to that creature's power. At the beginning of your next upkeep, return that card to the battlefield under its owner's control. If you do, discard cards equal to that creature's toughness. |