Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Return to Action

1B · Instant

Until end of turn, target creature gets +1/+0 and gains lifelink and "When this creature dies, return it to the battlefield tapped under its owner's control."

Similar cards

Color identity:
NameManaTypeText
Celestial Crusader 2WWCreature — Spirit Flash Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Flying Other white creatures get +1/+1. 2/2
Daring Thunder-Thief 3UCreature — Turtle Rogue Flash Daring Thunder-Thief enters the battlefield tapped. 4/4
Workshop Assistant 3Artifact Creature — Construct When Workshop Assistant dies, return another target artifact card from your graveyard to your hand. 1/2
Pre-War Formalwear 2WArtifact — Equipment When Pre-War Formalwear enters the battlefield, return target creature card with mana value 3 or less from your graveyard to the battlefield and attach Pre-War Formalwear to it. Equipped creature gets +2/+2 and has vigilance. Equip {3}
Kuon, Ogre Ascendant BBBLegendary Creature — Ogre Monk At the beginning of the end step, if three or more creatures died this turn, flip Kuon, Ogre Ascendant. 2/4
Faceless Butcher 2BBCreature — Nightmare Horror When Faceless Butcher enters the battlefield, exile another target creature. When Faceless Butcher leaves the battlefield, return the exiled card to the battlefield under its owner's control. 2/3
Accelerated Mutation 3GGInstant Target creature gets +X/+X until end of turn, where X is the highest mana value among permanents you control.
Angelic Page 1WCreature — Angel Spirit Flying {T}: Target attacking or blocking creature gets +1/+1 until end of turn. 1/1
Spore Crawler 2GCreature — Fungus When Spore Crawler dies, draw a card. 3/2
The Pride of Hull Clade 10GLegendary Creature — Crocodile Elk Turtle This spell costs {X} less to cast, where X is the total toughness of creatures you control. Defender {2}{U}{U}: Until end of turn, target creature you control gets +1/+0, gains "Whenever this creature deals combat damage to a player, draw cards equal to its toughness," and can attack as though it didn't have defender. 2/15
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