M:tG card similarity search
1G · Instant
Choose one — • Destroy target artifact. • Destroy target enchantment. • Exile target card from a graveyard.
Name | Mana | Type | Text |
---|---|---|---|
Touch the Spirit Realm | 2W | Enchantment | When Touch the Spirit Realm enters the battlefield, exile up to one target artifact or creature until Touch the Spirit Realm leaves the battlefield. Channel — {1}{W}, Discard Touch the Spirit Realm: Exile target artifact or creature. Return it to the battlefield under its owner's control at the beginning of the next end step. |
Ceremonial Guard | 2R | Creature — Human Soldier | When Ceremonial Guard attacks or blocks, destroy it at end of combat. 3/4 |
Epiphany at the Drownyard | XU | Instant | Reveal the top X plus one cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard. |
Beacon of Unrest | 3BB | Sorcery | Put target artifact or creature card from a graveyard onto the battlefield under your control. Shuffle Beacon of Unrest into its owner's library. |
Emergency Weld | 1B | Sorcery | Return target artifact or creature card from your graveyard to your hand. Create a 1/1 colorless Soldier artifact creature token. |
Icequake | 1BB | Sorcery | Destroy target land. If that land was a snow land, Icequake deals 1 damage to that land's controller. |
Blow Your House Down | 2R | Sorcery | Up to three target creatures can't block this turn. Destroy any of them that are Walls. |
Turn the Earth | G | Instant | Choose up to three target cards in graveyards. The owners of those cards shuffle them into their libraries. You gain 2 life. Flashback {1}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Call to the Void | 4B | Sorcery | Each player secretly chooses a creature they control and a creature they don't control. Then those choices are revealed. Destroy each creature chosen this way. |
Excoriate | 3W | Sorcery | Exile target tapped creature. |