Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Return to Nature

1G · Instant

Choose one — • Destroy target artifact. • Destroy target enchantment. • Exile target card from a graveyard.

Similar cards

Color identity:
NameManaTypeText
Abzan Charm WBGInstant Choose one — • Exile target creature with power 3 or greater. • You draw two cards and you lose 2 life. • Distribute two +1/+1 counters among one or two target creatures.
Oracle of Tragedy 1UCreature — Human Wizard When Oracle of Tragedy enters the battlefield or dies, choose one — • Draw a card, then discard a card. • Shuffle up to four target cards with mana value 3 or greater from your graveyard into your library. 1/3
Blinding Beam 2WInstant Choose one — • Tap two target creatures. • Creatures don't untap during target player's next untap step. Entwine {1} (Choose both if you pay the entwine cost.)
Promise of Power 2BBBSorcery Choose one — • You draw five cards and you lose 5 life. • Create an X/X black Demon creature token with flying, where X is the number of cards in your hand. Entwine {4} (Choose both if you pay the entwine cost.)
Borrowed Hostility RInstant Escalate {3} (Pay this cost for each mode chosen beyond the first.) Choose one or both — • Target creature gets +3/+0 until end of turn. • Target creature gains first strike until end of turn.
Lonely End 1BInstant Choose one — • Target creature get -3/-3 until end of turn. • Remove three loyalty counters from target planeswalker. If you weren't the starting player, you gain 3 life.
Retreat to Valakut 2REnchantment Landfall — Whenever a land enters the battlefield under your control, choose one — • Target creature gets +2/+0 until end of turn. • Target creature can't block this turn.
Sundering Fork Artifact — Contraption Whenever you crank Sundering Fork, destroy target artifact.
You Find the Villains' Lair 1UUInstant Choose one — • Foil Their Scheme — Counter target spell. • Learn Their Secrets — Draw two cards, then discard two cards.
Temur Charm GURInstant Choose one — • Target creature you control gets +1/+1 until end of turn. It fights target creature you don't control. • Counter target spell unless its controller pays {3}. • Creatures with power 3 or less can't block this turn.
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