M:tG card similarity search
3RRGG · Sorcery
Create four 2/2 red and green Satyr creature tokens with haste.
Name | Mana | Type | Text |
---|---|---|---|
Manifestation Sage | G/UG/UG/UG/U | Creature — Human Wizard | When Manifestation Sage enters the battlefield, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of cards in your hand. 2/2 |
Gnottvold Slumbermound | Land | Gnottvold Slumbermound enters the battlefield tapped. {T}: Add {R}. {3}{R}{G}{G}, {T}, Sacrifice Gnottvold Slumbermound: Destroy target land. Create a 4/4 green Troll Warrior creature token with trample. | |
Invasion of Kaladesh | UR | Battle — Siege | (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Kaladesh enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying. |
The Dalek Emperor | 5BR | Legendary Artifact Creature — Dalek | Affinity for Daleks (This spell costs {1} less to cast for each Dalek you control.) Other Daleks you control have haste. At the beginning of combat on your turn, each opponent faces a villainous choice — That player sacrifices a creature they control, or you create a 3/3 black Dalek artifact creature token with menace. 6/6 |
Skittering Invasion | 7 | Tribal Sorcery — Eldrazi | Create five 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add {C}." |
Jedit Ojanen of Efrava | 3GGG | Legendary Creature — Cat Warrior | Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) Whenever Jedit Ojanen of Efrava attacks or blocks, create a 2/2 green Cat Warrior creature token with forestwalk. 5/5 |
Fractal Harness | X2G | Artifact — Equipment | When Fractal Harness enters the battlefield, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it and attach Fractal Harness to it. Whenever equipped creature attacks, double the number of +1/+1 counters on it. Equip {2} |
Living Hive | 6GG | Creature — Elemental Insect | Trample Whenever Living Hive deals combat damage to a player, create that many 1/1 green Insect creature tokens. 6/6 |
Rise of the Hobgoblins | R/WR/W | Enchantment | When Rise of the Hobgoblins enters the battlefield, you may pay {X}. If you do, create X 1/1 red and white Goblin Soldier creature tokens. {R/W}: Red creatures and white creatures you control gain first strike until end of turn. |
Rise of the Varmints | 3G | Sorcery | Create X 2/1 green Varmint creature tokens, where X is the number of creature cards in your graveyard. Plot {2}{G} (You may pay {2}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) |