M:tG card similarity search
1W · Instant
Target creature gets +2/+2 until end of turn. If it has a counter on it, it also gains flying and lifelink until end of turn.
Name | Mana | Type | Text |
---|---|---|---|
Strider Harness | 3 | Artifact — Equipment | Equipped creature gets +1/+1 and has haste. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) |
Ambuscade Shaman | 2B | Creature — Orc Shaman | Whenever Ambuscade Shaman or another creature enters the battlefield under your control, that creature gets +2/+2 until end of turn. Dash {3}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) 2/2 |
Insurrection | 5RRR | Sorcery | Untap all creatures and gain control of them until end of turn. They gain haste until end of turn. |
Gahiji, Honored One | 2RGW | Legendary Creature — Beast | Whenever a creature attacks one of your opponents or a planeswalker an opponent controls, that creature gets +2/+0 until end of turn. 4/4 |
Bristling Hydra | 2GG | Creature — Hydra | When Bristling Hydra enters the battlefield, you get {E}{E}{E} (three energy counters). Pay {E}{E}{E}: Put a +1/+1 counter on Bristling Hydra. It gains hexproof until end of turn. 4/3 |
Fortify | 2W | Instant | Choose one — • Creatures you control get +2/+0 until end of turn. • Creatures you control get +0/+2 until end of turn. |
Lavaspur Boots | 1 | Artifact — Equipment | Equipped creature gets +1/+0 and has haste and ward {1}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) Equip {1} |
Air Marshal | 1U | Creature — Human Soldier | {3}: Target Soldier gains flying until end of turn. 2/1 |
Word of Seizing | 3RR | Instant | Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Untap target permanent and gain control of it until end of turn. It gains haste until end of turn. |
Blood Bairn | 2B | Creature — Vampire | Sacrifice another creature: Blood Bairn gets +2/+2 until end of turn. 2/2 |