Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Revenant

4B · Creature — Spirit

Flying Revenant's power and toughness are each equal to the number of creature cards in your graveyard. */*

Similar cards

Color identity:
NameManaTypeText
Mandate of Abaddon 3BSorcery Choose target creature you control. Destroy all creatures with power less than that creature's power.
Foundry Champion 4RWCreature — Elemental Soldier When Foundry Champion enters the battlefield, it deals damage to any target equal to the number of creatures you control. {R}: Foundry Champion gets +1/+0 until end of turn. {W}: Foundry Champion gets +0/+1 until end of turn. 4/4
The Core Legendary Land (Transforms from Matzalantli.) Fathomless descent — {T}: Add X mana of any one color, where X is the number of permanent cards in your graveyard.
Mana Seism 1RSorcery Sacrifice any number of lands, then add that much {C}.
Undertaker 1BCreature — Human Spellshaper {B}, {T}, Discard a card: Return target creature card from your graveyard to your hand. 1/1
Only the Best 1WSorcery — Adventure Return target Booster Fun card from your graveyard to your hand.
A-Syndicate Infiltrator 2UBCreature — Vampire Wizard Flying, ward {2} As long as there are five or more mana values among cards in your graveyard, Syndicate Infiltrator gets +2/+2. 3/3
Gold-Forged Sentinel 6Artifact Creature — Chimera Flying 4/4
Feral Ghoul 2BCreature — Zombie Mutant Menace Whenever another creature you control dies, put a +1/+1 counter on Feral Ghoul. When Feral Ghoul dies, each opponent gets a number of rad counters equal to its power. 2/2
Iname as One 8BBGGLegendary Creature — Spirit When Iname as One enters the battlefield, if you cast it from your hand, you may search your library for a Spirit permanent card, put it onto the battlefield, then shuffle. When Iname as One dies, you may exile it. If you do, return target Spirit permanent card from your graveyard to the battlefield. 8/8
Page 147