Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Revenant

4B · Creature — Spirit

Flying Revenant's power and toughness are each equal to the number of creature cards in your graveyard. */*

Similar cards

Color identity:
NameManaTypeText
Merfolk Thaumaturgist 2UCreature — Merfolk Wizard {T}: Switch target creature's power and toughness until end of turn. 1/2
Fowl Play 2UEnchantment — Aura Enchant creature Enchanted creature loses all abilities and is a Bird creature with base power and toughness 1/1.
Raised by Giants 5GLegendary Enchantment — Background Commander creatures you own have base power and toughness 10/10 and are Giants in addition to their other types.
Mercurial Transformation 1USorcery — Lesson Until end of turn, target nonland permanent loses all abilities and becomes your choice of a blue Frog creature with base power and toughness 1/1 or a blue Octopus creature with base power and toughness 4/4.
Sunbird Effigy Artifact Creature — Bird Construct Flying, vigilance, haste Sunbird Effigy's power and toughness are each equal to the number of colors among the exiled cards used to craft it. {T}: For each color among the exiled cards used to craft Sunbird Effigy, add one mana of that color. */*
Pallimud 2RCreature — Beast As Pallimud enters the battlefield, choose an opponent. Pallimud's power is equal to the number of tapped lands the chosen player controls. */3
Phantasmal Fiend 3BCreature — Illusion {B}: Phantasmal Fiend gets +1/-1 until end of turn. {1}{U}: Switch Phantasmal Fiend's power and toughness until end of turn. 1/5
Inside Out 1U/RInstant Switch target creature's power and toughness until end of turn. Draw a card.
Twisted Image UInstant Switch target creature's power and toughness until end of turn. Draw a card.
The Bears of Littjara 1GUEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a 2/2 blue Shapeshifter creature token with changeling. II — Any number of target Shapeshifter creatures you control have base power and toughness 4/4. III — Choose up to one target creature or planeswalker. Each creature with power 4 or greater you control deals damage equal to its power to that permanent.
Page 29