M:tG card similarity search
2W · Creature — Human Cleric
{1}: Prevent the next 1 damage that would be dealt to Revered Elder this turn. 1/2
Name | Mana | Type | Text |
---|---|---|---|
Stensia | Plane — Innistrad | Whenever a creature deals damage to one or more players for the first time each turn, put a +1/+1 counter on it. Whenever chaos ensues, each creature you control gains "{T}: This creature deals 1 damage to target player or planeswalker" until end of turn. | |
Malicious Malfunction | 1BB | Sorcery | All creatures get -2/-2 until end of turn. If a creature would die this turn, exile it instead. |
Aven Soulgazer | 3WW | Creature — Bird Cleric | Flying {2}{W}: Look at target face-down creature. 3/3 |
Skull Rend | 3BR | Sorcery | Skull Rend deals 2 damage to each opponent. Those players each discard two cards at random. |
Syr Konrad, the Grim | 3BB | Legendary Creature — Human Knight | Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad, the Grim deals 1 damage to each opponent. {1}{B}: Each player mills a card. (They each put the top card of their library into their graveyard.) 5/4 |
Light Up the Stage | 2R | Sorcery | Spectacle {R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) Exile the top two cards of your library. Until the end of your next turn, you may play those cards. |
Exuberant Firestoker | 2R | Creature — Human Druid Shaman | At the beginning of your end step, if you control a creature with power 5 or greater, you may have Exuberant Firestoker deal 2 damage to target player or planeswalker. {T}: Add {C}. 1/1 |
Tarnished Citadel | Land | {T}: Add {C}. {T}: Add one mana of any color. Tarnished Citadel deals 3 damage to you. | |
Hecatomb | 1BB | Enchantment | When Hecatomb enters the battlefield, sacrifice Hecatomb unless you sacrifice four creatures. Tap an untapped Swamp you control: Hecatomb deals 1 damage to any target. |
Reckless Impulse | 1R | Sorcery | Exile the top two cards of your library. Until the end of your next turn, you may play those cards. |