Card Codex

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17 May 2024: Card library updated.

Reverent Mantra

3W · Instant

You may exile a white card from your hand rather than pay this spell's mana cost. Choose a color. All creatures gain protection from the chosen color until end of turn.

Similar cards

Color identity:
NameManaTypeText
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Possibility Storm 3RREnchantment Whenever a player casts a spell from their hand, that player exiles it, then exiles cards from the top of their library until they exile a card that shares a card type with it. That player may cast that card without paying its mana cost. Then they put all cards exiled with Possibility Storm on the bottom of their library in a random order.
Invoke Calamity 1RRRRInstant You may cast up to two instant and/or sorcery spells with total mana value 6 or less from your graveyard and/or hand without paying their mana costs. If those spells would be put into your graveyard, exile them instead. Exile Invoke Calamity.
Divert UInstant Change the target of target spell with a single target unless that spell's controller pays {2}.
The Nipton Lottery 2BRSorcery Choose a creature at random. You gain control of that creature until end of turn. Untap it. It gains haste until end of turn. Then destroy all other creatures.
Silumgar's Scorn UUInstant As an additional cost to cast this spell, you may reveal a Dragon card from your hand. Counter target spell unless its controller pays {1}. If you revealed a Dragon card or controlled a Dragon as you cast this spell, counter that spell instead.
Paradise Mantle 0Artifact — Equipment Equipped creature has "{T}: Add one mana of any color." Equip {1}
Lifebane Zombie 1BBCreature — Zombie Warrior Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) When Lifebane Zombie enters the battlefield, target opponent reveals their hand. You choose a green or white creature card from it and exile that card. 3/1
Nashi, Illusion Gadgeteer 1BGULegendary Creature — Rat Rogue Menace, Ward {2} When Nashi enters the battlefield, secretly choose a card in your graveyard and conjure a duplicate of it into your hand. If the duplicate isn't a land card, it perpetually gains flash. 4/4
Share the Spoils 1REnchantment When Share the Spoils enters the battlefield or an opponent loses the game, exile the top card of each player's library. During each player's turn, that player may play a land or cast a spell from among cards exiled with Share the Spoils, and they may spend mana as though it were mana of any color to cast that spell. When they do, exile the top card of their library.
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