Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Reversal of Fortune

4RR · Sorcery

Target opponent reveals their hand. You may copy an instant or sorcery card in it. If you do, you may cast the copy without paying its mana cost.

Similar cards

Color identity:
NameManaTypeText
HELIOS One Land {T}: Add {C}. {1}, {T}: You get {E} (an energy counter). {3}, {T}, Pay X {E}, Sacrifice HELIOS One: Destroy target nonland permanent with mana value X. Activate only as a sorcery.
Geometric Nexus 2Artifact Whenever a player casts an instant or sorcery spell, put a number of charge counters on Geometric Nexus equal to that spell's mana value. {6}, {T}, Remove all charge counters from Geometric Nexus: Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of charge counters removed this way.
Karador, Ghost Chieftain 5WBGLegendary Creature — Centaur Spirit This spell costs {1} less to cast for each creature card in your graveyard. Once during each of your turns, you may cast a creature spell from your graveyard. 3/4
Captive Weird UCreature — Weird Defender {3}{R/P}: Transform Captive Weird. Activate only as a sorcery. ({R/P} can be paid with either {R} or 2 life.) 1/3
Embersmith 1RCreature — Human Artificer Whenever you cast an artifact spell, you may pay {1}. If you do, Embersmith deals 1 damage to any target. 2/1
Time Sidewalk 4UUUUSorcery Take an extra turn after this one. If this card is in your opening hand, you may exile it. If you do, create four Time Walk token cards and shuffle them into your deck.
Drown in Dreams X2UInstant Choose one. If you control a commander as you cast this spell, you may choose both. • Target player draws X cards. • Target player mills twice X cards.
Chronozoa 3UCreature — Illusion Flying Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Chronozoa dies, if it had no time counters on it, create two tokens that are copies of it. 3/3
Shah of Naar Isle 3RCreature — Efreet Trample Echo {0} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Shah of Naar Isle's echo cost is paid, each opponent may draw up to three cards. 6/6
Guidestone Compass Artifact {1}, {T}: Target creature you control explores. Activate only as a sorcery. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.)
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