Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Reverse Polarity

WW · Instant

You gain X life, where X is twice the damage dealt to you so far this turn by artifacts.

Similar cards

Color identity:
NameManaTypeText
Volrath the Fallen 3BBBLegendary Creature — Phyrexian Shapeshifter {1}{B}, Discard a creature card: Volrath the Fallen gets +X/+X until end of turn, where X is the discarded card's mana value. 6/4
Better Offer XUSorcery Put a random creature card with mana value X or less from target opponent's library onto the battlefield under your control. It perpetually has base power and toughness X/X and perpetually gains ward {1}.
Into Thin Air 5UInstant Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Return target artifact to its owner's hand.
Sunhome Enforcer 2RWCreature — Giant Soldier Whenever Sunhome Enforcer deals combat damage, you gain that much life. {1}{R}: Sunhome Enforcer gets +1/+0 until end of turn. 2/4
Prakhata Pillar-Bug 3Artifact Creature — Insect {B}: Prakhata Pillar-Bug gains lifelink until end of turn. (Damage dealt by this creature also causes you to gain that much life.) 2/3
Vigor 3GGGCreature — Elemental Incarnation Trample If damage would be dealt to another creature you control, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way. When Vigor is put into a graveyard from anywhere, shuffle it into its owner's library. 6/6
Stonefare Crocodile 2GCreature — Crocodile {2}{B}: Stonefare Crocodile gains lifelink until end of turn. (Damage dealt by this creature also causes you to gain that much life.) 3/2
Sanctum Seeker 2BBCreature — Vampire Knight Whenever a Vampire you control attacks, each opponent loses 1 life and you gain 1 life. 3/4
Drooling Ogre 1RCreature — Ogre Whenever a player casts an artifact spell, that player gains control of Drooling Ogre. (This effect lasts indefinitely.) 3/3
Multiclass Baldric 1Artifact — Equipment Equipped creature has lifelink if you control a Cleric, deathtouch if you control a Rogue, haste if you control a Warrior, and flying if you control a Wizard. As long as you have a full party, prevent all damage that would be dealt to equipped creature. Equip {2}
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