Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Reverse the Polarity

1UU · Instant

Choose one — • Counter all other spells. • Switch each creature's power and toughness until end of turn. • Creatures can't be blocked this turn.

Similar cards

Color identity:
NameManaTypeText
Hungering Hydra XGCreature — Hydra Hungering Hydra enters the battlefield with X +1/+1 counters on it. Hungering Hydra can't be blocked by more than one creature. Whenever Hungering Hydra is dealt damage, put that many +1/+1 counters on it. (It must survive the damage to get the counters.) 0/0
Nightshade Stinger BCreature — Faerie Rogue Flying Nightshade Stinger can't block. 1/1
Aeromoeba 3UCreature — Elemental Beast Flying Discard a card: Switch Aeromoeba's power and toughness until end of turn. 2/4
Magic Missile 1RRSorcery This spell can't be countered. Magic Missile deals 3 damage divided as you choose among one, two, or three targets.
Sungold Sentinel 1WCreature — Human Soldier Whenever Sungold Sentinel enters the battlefield or attacks, exile up to one target card from a graveyard. Coven — {1}{W}: Choose a color. Sungold Sentinel gains hexproof from that color until end of turn and can't be blocked by creatures of that color this turn. Activate only if you control three or more creatures with different powers. 3/2
Barrage of Boulders 2RSorcery Barrage of Boulders deals 1 damage to each creature you don't control. Ferocious — If you control a creature with power 4 or greater, creatures can't block this turn.
Risen Riptide 2UCreature — Elemental Whenever you cast a kicked spell, Risen Riptide has base power and toughness 5/5 until end of turn. 0/5
Diminish UInstant Target creature has base power and toughness 1/1 until end of turn.
Square Up 1G/UInstant Target creature has base power and toughness 4/4 until end of turn.
Vampire Interloper 1BCreature — Vampire Scout Flying Vampire Interloper can't block. 2/1
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