M:tG card similarity search
1UU · Instant
Choose one — • Counter all other spells. • Switch each creature's power and toughness until end of turn. • Creatures can't be blocked this turn.
Name | Mana | Type | Text |
---|---|---|---|
Gaea's Protector | 3G | Creature — Elemental Warrior | Gaea's Protector must be blocked if able. 4/2 |
Coward | 1R | Sorcery | Target creature can't block this turn and becomes a Coward in addition to its other types until end of turn. Time travel. |
Eidolon of Rhetoric | 2W | Enchantment Creature — Spirit | Each player can't cast more than one spell each turn. 1/4 |
Young Red Dragon | 3R | Creature — Dragon | Flying Young Red Dragon can't block. 3/2 |
Winds of Rath | 3WW | Sorcery | Destroy all creatures that aren't enchanted. They can't be regenerated. |
Storm Sculptor | 3U | Creature — Merfolk Wizard | Storm Sculptor can't be blocked. When Storm Sculptor enters the battlefield, return a creature you control to its owner's hand. 3/2 |
Field of Reality | 2U | Enchantment — Aura | Enchant creature Enchanted creature can't be blocked by Spirits. {1}{U}: Return Field of Reality to its owner's hand. |
Humble | 1W | Instant | Until end of turn, target creature loses all abilities and has base power and toughness 0/1. |
Ovinize | 1U | Instant | Until end of turn, target creature loses all abilities and has base power and toughness 0/1. |
Temple Thief | 1B | Creature — Human Rogue | Temple Thief can't be blocked by enchanted creatures or enchantment creatures. 2/2 |