M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Morbid Bloom | 4BG | Sorcery | Exile target creature card from a graveyard, then create X 1/1 green Saproling creature tokens, where X is the exiled card's toughness. |
Deathrite Shaman | B/G | Creature — Elf Shaman | {T}: Exile target land card from a graveyard. Add one mana of any color. {B}, {T}: Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life. {G}, {T}: Exile target creature card from a graveyard. You gain 2 life. 1/2 |
Mist Raven | 2UU | Creature — Bird | Flying When Mist Raven enters the battlefield, return target creature to its owner's hand. 2/2 |
Darting Merfolk | 1U | Creature — Merfolk | {U}: Return Darting Merfolk to its owner's hand. 1/1 |
Sliptide Serpent | 4UU | Creature — Serpent | {3}{U}: Return Sliptide Serpent to its owner's hand. 4/4 |
How to Keep an Izzet Mage Busy | U/R | Sorcery | Return How to Keep an Izzet Mage Busy to its owner's hand. |
Identity Crisis | 2WWBB | Sorcery | Exile all cards from target player's hand and graveyard. |
Jurassic Park | Legendary Land | (Transforms from Welcome to ....) Each Dinosaur card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.) {T}: Add {G} for each Dinosaur you control. | |
Spit Flame | 2R | Instant | Spit Flame deals 4 damage to target creature. Whenever a Dragon enters the battlefield under your control, you may pay {R}. If you do, return Spit Flame from your graveyard to your hand. |
Fool's Demise | 4U | Enchantment — Aura | Enchant creature When enchanted creature dies, return that card to the battlefield under your control. When Fool's Demise is put into a graveyard from the battlefield, return Fool's Demise to its owner's hand. |