Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

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2W · Instant

Roll a d20 and add the number of creature cards in your graveyard that were put there from the battlefield this turn. 1—14 | Return all creature cards in your graveyard that were put there from the battlefield this turn to your hand. 15+ | Return those cards from your graveyard to the battlefield.

Similar cards

Color identity:
NameManaTypeText
Corpse Augur 3BCreature — Zombie Wizard When Corpse Augur dies, you draw X cards and you lose X life, where X is the number of creature cards in target player's graveyard. 4/2
Soul Transfer 1BBSorcery Choose one. If you control an artifact and an enchantment as you cast this spell, you may choose both. • Exile target creature or planeswalker. • Return target creature or planeswalker card from your graveyard to your hand.
Cemetery Tampering 2BEnchantment Hideaway 5 (When this enchantment enters the battlefield, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.) At the beginning of your upkeep, you may mill three cards. Then if there are twenty or more cards in your graveyard, you may play the exiled card without paying its mana cost.
Track Down 1GSorcery Scry 3, then reveal the top card of your library. If it's a creature or land card, draw a card. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Mantle of the Wolf 3GEnchantment — Aura Enchant creature Enchanted creature gets +4/+4. When Mantle of the Wolf is put into a graveyard from the battlefield, create two 2/2 green Wolf creature tokens.
Ishkanah, Grafwidow 4GLegendary Creature — Spider Reach Delirium — When Ishkanah, Grafwidow enters the battlefield, if there are four or more card types among cards in your graveyard, create three 1/2 green Spider creature tokens with reach. {6}{B}: Target opponent loses 1 life for each Spider you control. 3/5
Pedantic Learning UUEnchantment Whenever a land card is put into your graveyard from your library, you may pay {1}. If you do, draw a card.
Altaïr Ibn-La'Ahad RWBLegendary Creature — Human Assassin First strike Whenever Altaïr Ibn-La'Ahad attacks, exile up to one target Assassin creature card from your graveyard with a memory counter on it. Then for each creature card you own in exile with a memory counter on it, create a tapped and attacking token that's a copy of it. Exile those tokens at end of combat. 3/3
Redemptor Dreadnought 5Artifact Creature — Astartes Dreadnought Fallen Warrior — As an additional cost to cast this spell, you may exile a creature card from your graveyard. Trample Plasma Incinerator — Whenever Redemptor Dreadnought attacks, if a card is exiled with it, it gets +X/+X until end of turn, where X is the power of the exiled card. 4/4
Psychic Frog UBCreature — Frog Whenever Psychic Frog deals combat damage to a player or planeswalker, draw a card. Discard a card: Put a +1/+1 counter on Psychic Frog. Exile three cards from your graveyard: Psychic Frog gains flying until end of turn. 1/2
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