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17 May 2024: Card library updated.

Revoke Privileges

2W · Enchantment — Aura

Enchant creature Enchanted creature can't attack, block, or crew Vehicles.

Similar cards

Color identity:
NameManaTypeText
Ancestral Mask 2GEnchantment — Aura Enchant creature Enchanted creature gets +2/+2 for each other enchantment on the battlefield.
Dark Privilege 1BEnchantment — Aura Enchant creature Enchanted creature gets +1/+1. Sacrifice a creature: Regenerate enchanted creature.
Bower Passage 1GEnchantment Creatures with flying can't block creatures you control.
Spinal Graft 1BEnchantment — Aura Enchant creature Enchanted creature gets +3/+3. When enchanted creature becomes the target of a spell or ability, destroy that creature. It can't be regenerated.
Defensive Stance UEnchantment — Aura Enchant creature Enchanted creature gets -1/+1.
Silburlind Snapper 5UCreature — Turtle Silburlind Snapper can't attack unless you've cast a noncreature spell this turn. 6/6
Wormhole Serpent 4UCreature — Serpent {3}{U}: Target creature can't be blocked this turn. 3/5
Farrel's Mantle 2WEnchantment — Aura Enchant creature Whenever enchanted creature attacks and isn't blocked, its controller may have it deal damage equal to its power plus 2 to another target creature. If that player does, the attacking creature assigns no combat damage this turn.
Crab Umbra UEnchantment — Aura Enchant creature {2}{U}: Untap enchanted creature. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Nurturing Licid 1GCreature — Licid {G}, {T}: Nurturing Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {G} to end this effect. {G}: Regenerate enchanted creature. 1/1
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