Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Revolutionary Rebuff

1U · Instant

Counter target nonartifact spell unless its controller pays {2}.

Similar cards

Color identity:
NameManaTypeText
Staff of the Sun Magus 3Artifact Whenever you cast a white spell or a Plains enters the battlefield under your control, you gain 1 life.
Rain of Gore BREnchantment If a spell or ability would cause its controller to gain life, that player loses that much life instead.
Merfolk Tunnel-Guide GUCreature — Merfolk Wizard When Merfolk Tunnel-Guide enters the battlefield, you get a three-time boon with "Whenever one or more Merfolk enter the battlefield under your control, target Merfolk creature you control explores." 2/2
Volt-Charged Berserker Creature — Human Berserker Volt-Charged Berserker can't block. 4/3
Crimestopper Sprite 2UCreature — Faerie Detective As an additional cost to cast this spell, you may collect evidence 6. (Exile cards with total mana value 6 or greater from your graveyard.) Flying When Crimestopper Sprite enters the battlefield, tap target creature. If evidence was collected, put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) 2/2
Ichiga, Who Topples Oaks Legendary Creature — Spirit Trample Remove a ki counter from Ichiga, Who Topples Oaks: Target creature gets +2/+2 until end of turn. 4/3
Pontiff of Blight 4BBCreature — Zombie Cleric Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) Other creatures you control have extort. (If a creature has multiple instances of extort, each triggers separately.) 2/7
Intimidation Bolt 1RWInstant Intimidation Bolt deals 3 damage to target creature. Other creatures can't attack this turn.
Nine-Fingers Keene 1BGULegendary Creature — Human Rogue Menace Ward—Pay 9 life. Whenever Nine-Fingers Keene deals combat damage to a player, look at the top nine cards of your library. You may put a Gate card from among them onto the battlefield. Then if you control nine or more Gates, put the rest into your hand. Otherwise, put the rest on the bottom of your library in a random order. 4/4
Benevolent Geist Creature — Spirit Wizard Flying Noncreature spells you control can't be countered. If Benevolent Geist would be put into a graveyard from anywhere, exile it instead. 2/2
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