M:tG card similarity search
2W · Enchantment
Whenever an opponent casts a multicolored spell, you gain 4 life.
Name | Mana | Type | Text |
---|---|---|---|
Misfortune's Gain | 3W | Sorcery | Destroy target creature. Its owner gains 4 life. |
Path of Peace | 3W | Sorcery | Destroy target creature. Its owner gains 4 life. |
Herald of Faith | 3WW | Creature — Angel | Flying Whenever Herald of Faith attacks, you gain 2 life. 4/3 |
Celestial Force | 5WWW | Creature — Elemental | At the beginning of each upkeep, you gain 3 life. 7/7 |
Angel of Renewal | 5W | Creature — Angel Ally | Flying When Angel of Renewal enters the battlefield, you gain 1 life for each creature you control. 4/4 |
Sylvok Lifestaff | 1 | Artifact — Equipment | Equipped creature gets +1/+0. Whenever equipped creature dies, you gain 3 life. Equip {1} |
Luminous Wake | 2W | Enchantment — Aura | Enchant creature Whenever enchanted creature attacks or blocks, you gain 4 life. |
Blighted Steppe | Land | {T}: Add {C}. {3}{W}, {T}, Sacrifice Blighted Steppe: You gain 2 life for each creature you control. | |
Aurelia, the Law Above | 3RW | Legendary Creature — Angel | Flying, vigilance, haste Whenever a player attacks with three or more creatures, you draw a card. Whenever a player attacks with five or more creatures, Aurelia, the Law Above deals 3 damage to each of your opponents and you gain 3 life. 4/4 |
Blind Hunter | 2WB | Creature — Bat | Flying Haunt (When this creature dies, exile it haunting target creature.) When Blind Hunter enters the battlefield or the creature it haunts dies, target player loses 2 life and you gain 2 life. 2/2 |