M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Dauntless Survivor | 1G | Creature — Human Warrior | When Dauntless Survivor enters the battlefield, put a +1/+1 counter on target creature. 1/1 |
Tidal Bore | 1U | Instant | You may return an Island you control to its owner's hand rather than pay this spell's mana cost. You may tap or untap target creature. |
Herd Migration | 6G | Sorcery | Domain — Create a 3/3 green Beast creature token for each basic land type among lands you control. {1}{G}, Discard Herd Migration: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You gain 3 life. |
Undiscovered Paradise | Land | {T}: Add one mana of any color. During your next untap step, as you untap your permanents, return Undiscovered Paradise to its owner's hand. | |
High Seas | 2U | Enchantment | Red creature spells and green creature spells cost {1} more to cast. |
Hunter's Mark | 3G | Instant | This spell costs {3} less to cast if it targets a blue permanent you don't control. This spell can't be countered. Target creature you control gets +1/+1 until end of turn. Then it deals damage equal to its power to target creature or planeswalker you don't control. |
Hollowhenge Wrangler | 3GG | Creature — Elemental | When Hollowhenge Wrangler enters the battlefield, seek a land card. Discard a land card: Conjure a card named Hollowhenge Beast into your hand. You may also activate this ability while Hollowhenge Wrangler is in your graveyard. 6/6 |
Reality Ripple | 1U | Instant | Target artifact, creature, or land phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.) |
Village Bell-Ringer | 2W | Creature — Human Scout | Flash (You may cast this spell any time you could cast an instant.) When Village Bell-Ringer enters the battlefield, untap all creatures you control. 1/4 |
Blind Seer | 2UU | Legendary Creature — Human Wizard | {1}{U}: Target spell or permanent becomes the color of your choice until end of turn. 3/3 |