Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Reyav, Master Smith

RW · Legendary Creature — Dwarf Artificer

Whenever a creature you control that's enchanted or equipped attacks, that creature gains double strike until end of turn. 2/2

Similar cards

Color identity:
NameManaTypeText
Windborn Muse 3WCreature — Spirit Flying Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you. 2/3
Giant Turtle 1GGCreature — Turtle Giant Turtle can't attack if it attacked during your last turn. 2/4
Misleading Signpost 2UArtifact Flash When Misleading Signpost enters the battlefield during the declare attackers step, you may reselect which player or permanent target attacking creature is attacking. (It can't attack its controller or their permanents.) {T}: Add {U}.
Tel-Jilad Defiance 1GInstant Target creature gains protection from artifacts until end of turn. Draw a card.
Tale of Tinúviel 3WWEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Target creature you control gains indestructible for as long as you control Tale of Tinúviel. II — Return target creature card from your graveyard to the battlefield. III — Up to two target creatures you control each gain lifelink until end of turn.
Duergar Mine-Captain 2R/WCreature — Dwarf Soldier {1}{R/W}, {Q}: Attacking creatures get +1/+0 until end of turn. ({Q} is the untap symbol.) 2/1
Merry-Go-Round Artifact — Attraction Visit — Creatures you control with power 2 or less gain horsemanship until end of turn. (They can't be blocked except by creatures with horsemanship.)
Rampaging Spiketail 4BBCreature — Dinosaur When Rampaging Spiketail enters the battlefield, target creature you control gets +2/+0 and gains indestructible until end of turn. Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.) 5/6
Humbler of Mortals 4GGEnchantment Creature — Elemental Constellation — Whenever Humbler of Mortals or another enchantment enters the battlefield under your control, creatures you control gain trample until end of turn. 5/5
Chorus of Might 3GInstant Until end of turn, target creature gets +1/+1 for each creature you control and gains trample.
Page 119