Card Codex

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17 May 2024: Card library updated.

Rhox Faithmender

3W · Creature — Rhino Monk

Lifelink (Damage dealt by this creature also causes you to gain that much life.) If you would gain life, you gain twice that much life instead. 1/5

Similar cards

Color identity:
NameManaTypeText
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Lurking Roper 2GCreature — Horror Lurking Roper doesn't untap during your untap step. Whenever you gain life, untap Lurking Roper. 4/5
Yawgmoth's Will 2BSorcery Until end of turn, you may play lands and cast spells from your graveyard. If a card would be put into your graveyard from anywhere this turn, exile that card instead.
Words of Wind 2UEnchantment {1}: The next time you would draw a card this turn, each player returns a permanent they control to its owner's hand instead.
Crossway Troublemakers 5BCreature — Vampire Attacking Vampires you control have deathtouch and lifelink. Whenever a Vampire you control dies, you may pay 2 life. If you do, draw a card. 5/5
Merrow Wavebreakers 4UCreature — Merfolk Soldier {1}{U}, {Q}: Merrow Wavebreakers gains flying until end of turn. ({Q} is the untap symbol.) 3/3
Farmstead WWWEnchantment — Aura Enchant land Enchanted land has "At the beginning of your upkeep, you may pay {W}{W}. If you do, you gain 1 life."
Faunsbane Troll 2BGCreature — Troll When Faunsbane Troll enters the battlefield, create a Monster Role token attached to it. (Enchanted creature gets +1/+1 and has trample.) {1}, Sacrifice an Aura attached to Faunsbane Troll: Faunsbane Troll fights target creature you don't control. If that creature would die this turn, exile it instead. Activate only as a sorcery. 4/4
Jasmine Seer 3WCreature — Human Wizard {2}{W}, {T}: Reveal any number of white cards in your hand. You gain 2 life for each card revealed this way. 1/1
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