Card Codex

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17 May 2024: Card library updated.

Rhys the Redeemed

G/W · Legendary Creature — Elf Warrior

{2}{G/W}, {T}: Create a 1/1 green and white Elf Warrior creature token. {4}{G/W}{G/W}, {T}: For each creature token you control, create a token that's a copy of that creature. 1/1

Similar cards

Color identity:
NameManaTypeText
Wirewood Hivemaster 1GCreature — Elf Whenever another nontoken Elf enters the battlefield, you may create a 1/1 green Insect creature token. 1/1
Ant Queen 3GGCreature — Insect {1}{G}: Create a 1/1 green Insect creature token. 5/5
Somberwald Beastmaster 6GCreature — Human Ranger When Somberwald Beastmaster enters the battlefield, create a 2/2 green Wolf creature token, a 3/3 green Beast creature token, and a 4/4 green Beast creature token. Creature tokens you control have deathtouch. 1/1
Elturgard Ranger 4GCreature — Human Elf Ranger Reach When Elturgard Ranger enters the battlefield, create a 2/2 green Wolf creature token. 4/1
Bestial Menace 3GGSorcery Create a 1/1 green Snake creature token, a 2/2 green Wolf creature token, and a 3/3 green Elephant creature token.
Savage Conception 3GGSorcery Create a 3/3 green Beast creature token. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Hunting Pack 5GGInstant Create a 4/4 green Beast creature token. Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Beast Attack 2GGGInstant Create a 4/4 green Beast creature token. Flashback {2}{G}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Shadowbeast Sighting 3GSorcery Create a 4/4 green Beast creature token. Flashback {6}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Waiting in the Weeds 1GGSorcery Each player creates a 1/1 green Cat creature token for each untapped Forest they control.
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