Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Rhystic Cave

· Land

{T}: Choose a color. Add one mana of that color unless any player pays {1}. Activate only as an instant.

Similar cards

Color identity:
NameManaTypeText
Darkslick Shores Land Darkslick Shores enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {U} or {B}.
Inspiring Vantage Land Inspiring Vantage enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {R} or {W}.
Razorverge Thicket Land Razorverge Thicket enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {G} or {W}.
Seachrome Coast Land Seachrome Coast enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {W} or {U}.
Spirebluff Canal Land Spirebluff Canal enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {U} or {R}.
Inner Fire 3RSorcery Add {R} for each card in your hand.
Metallurgic Summonings 3UUEnchantment Whenever you cast an instant or sorcery spell, create an X/X colorless Construct artifact creature token, where X is that spell's mana value. {3}{U}{U}, Exile Metallurgic Summonings: Return all instant and sorcery cards from your graveyard to your hand. Activate only if you control six or more artifacts.
Nimble Larcenist WUBCreature — Bird Rogue Flying When Nimble Larcenist enters the battlefield, target opponent reveals their hand. You choose an artifact, instant, or sorcery card from it and exile that card. 2/1
Stronghold Gambit 1RSorcery Each player chooses a card in their hand. Then each player reveals their chosen card. The owner of each creature card revealed this way with the lowest mana value puts it onto the battlefield.
Pull from the Deep 2UUSorcery Return up to one target instant card and up to one target sorcery card from your graveyard to your hand. Exile Pull from the Deep.
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