Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Rhystic Cave

· Land

{T}: Choose a color. Add one mana of that color unless any player pays {1}. Activate only as an instant.

Similar cards

Color identity:
NameManaTypeText
Wand of Denial 2Artifact {T}: Look at the top card of target player's library. If it's a nonland card, you may pay 2 life. If you do, put it into that player's graveyard.
Balshan Beguiler 2UCreature — Human Wizard Whenever Balshan Beguiler deals combat damage to a player, that player reveals the top two cards of their library. You choose one of those cards and put it into their graveyard. 1/1
Prescient Chimera 3UUCreature — Chimera Flying Whenever you cast an instant or sorcery spell, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) 3/4
Arco-Flagellant 2BCreature — Human Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.) Arco-Flagellant can't block. Endurant — Pay 3 life: Arco-Flagellant gains indestructible until end of turn. 3/1
Plunge into Darkness 1BInstant Choose one — • Sacrifice any number of creatures. You gain 3 life for each sacrificed creature. • Pay X life, then look at the top X cards of your library. Put one of those cards into your hand and exile the rest. Entwine {B} (Choose both if you pay the entwine cost.)
Endbringer's Revel 2BEnchantment {4}: Return target creature card from a graveyard to its owner's hand. Any player may activate this ability but only as a sorcery.
Defiant Salvager 2BCreature — Aetherborn Artificer Sacrifice an artifact or creature: Put a +1/+1 counter on Defiant Salvager. Activate only as a sorcery. 2/2
Seaside Haven Land {T}: Add {C}. {W}{U}, {T}, Sacrifice a Bird: Draw a card.
Vodalian Hexcatcher 1UCreature — Merfolk Wizard Flash Other Merfolk you control get +1/+1. Sacrifice a Merfolk: Counter target noncreature spell unless its controller pays {1}. 1/1
Ninja Creature — Ninja You may activate Ninja's augment ability any time you could cast an instant. Whenever this creature deals combat damage to a player, Augment {2}{B} ({2}{B}, Reveal this card from your hand: Combine it with target host. Augment only as—oh, never mind.) +1/+0
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