Card Codex

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17 May 2024: Card library updated.

Rhythm of the Wild

1RG · Enchantment

Creature spells you control can't be countered. Nontoken creatures you control have riot. (They enter the battlefield with your choice of a +1/+1 counter or haste.)

Similar cards

Color identity:
NameManaTypeText
Thassa, God of the Sea 2ULegendary Enchantment Creature — God Indestructible As long as your devotion to blue is less than five, Thassa isn't a creature. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.) At the beginning of your upkeep, scry 1. {1}{U}: Target creature you control can't be blocked this turn. 5/5
Ghostform 1USorcery Up to two target creatures can't be blocked this turn.
Mageta the Lion 3WWLegendary Creature — Human Spellshaper {2}{W}{W}, {T}, Discard two cards: Destroy all creatures except for Mageta the Lion. Those creatures can't be regenerated. 3/3
Biolume Serpent Creature — Serpent Sacrifice two Islands: Biolume Serpent can't be blocked this turn. 4/4
Steel Golem 3Artifact Creature — Golem You can't cast creature spells. 3/4
Heated Debate 2RInstant This spell can't be countered. (This includes by the ward ability.) Heated Debate deals 4 damage to target creature or planeswalker.
Reiver Demon 4BBBBCreature — Demon Flying When Reiver Demon enters the battlefield, if you cast it from your hand, destroy all nonartifact, nonblack creatures. They can't be regenerated. 6/6
Gnat Alley Creeper 2RCreature — Human Rogue Gnat Alley Creeper can't be blocked by creatures with flying. 3/1
Do or Die 1BSorcery Separate all creatures target player controls into two piles. Destroy all creatures in the pile of that player's choice. They can't be regenerated.
Immerwolf 1RGCreature — Wolf Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Each other creature you control that's a Wolf or a Werewolf gets +1/+1. Non-Human Werewolves you control can't transform. 2/2
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