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17 May 2024: Card library updated.

Rhythm of the Wild

1RG · Enchantment

Creature spells you control can't be countered. Nontoken creatures you control have riot. (They enter the battlefield with your choice of a +1/+1 counter or haste.)

Similar cards

Color identity:
NameManaTypeText
Overwhelming Denial 2UUInstant Surge {U}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) This spell can't be countered. Counter target spell.
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Spellbane Centaur 2GCreature — Centaur Creatures you control can't be the targets of blue spells or abilities from blue sources. 3/2
Carnage Tyrant 4GGCreature — Dinosaur This spell can't be countered. Trample, hexproof 7/6
Plague Wind 7BBSorcery Destroy all creatures you don't control. They can't be regenerated.
Determined GUInstant Other spells you control can't be countered this turn. Draw a card.
Terra Stomper 3GGGCreature — Beast This spell can't be countered. Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) 8/8
Obliterate 6RRSorcery This spell can't be countered. Destroy all artifacts, creatures, and lands. They can't be regenerated.
Leyline of Lifeforce 2GGEnchantment If Leyline of Lifeforce is in your opening hand, you may begin the game with it on the battlefield. Creature spells can't be countered.
Deepchannel Mentor 5UCreature — Merfolk Rogue Blue creatures you control can't be blocked. 2/2
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