Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Ribald Shanty

1R · Instant — Chorus

Starting intensity 2 This spell deals damage equal to its intensity to target creature or planeswalker. All Chorus cards you own intensify by 1.

Similar cards

Color identity:
NameManaTypeText
Lightning Reaver 3BRCreature — Zombie Beast Haste; fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Whenever Lightning Reaver deals combat damage to a player, put a charge counter on it. At the beginning of your end step, Lightning Reaver deals damage equal to the number of charge counters on it to each opponent. 3/3
Tornellan Protector 2WCreature — Cleric {T}: Until end of turn, each time damage is dealt to target creature or player, prevent X of that damage, where X is a number from 1 to 3 chosen at random each time. 1/2
Fiery Emancipation 3RRREnchantment If a source you control would deal damage to a permanent or player, it deals triple that damage to that permanent or player instead.
Dark Sphere 0Artifact {T}, Sacrifice Dark Sphere: The next time a source of your choice would deal damage to you this turn, prevent half that damage, rounded down.
Michiko Konda, Truth Seeker 3WLegendary Creature — Human Advisor Whenever a source an opponent controls deals damage to you, that player sacrifices a permanent. 2/2
Comet Storm XRRInstant Multikicker {1} (You may pay an additional {1} any number of times as you cast this spell.) Choose any target, then choose another target for each time this spell was kicked. Comet Storm deals X damage to each of them.
Psionic Entity 4UCreature — Illusion {T}: Psionic Entity deals 2 damage to any target and 3 damage to itself. 2/2
Octoprophet 3UCreature — Octopus When Octoprophet enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) 3/3
Blazing Sunsteel 1RArtifact — Equipment Equipped creature gets +1/+0 for each opponent you have. Whenever equipped creature is dealt damage, it deals that much damage to any target. Equip {4}
Char 2RInstant Char deals 4 damage to any target and 2 damage to you.
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